viernes, mayo 28, 2004

IN-FUSIO'S SECOND MOBILE GAMES REFERENCE SURVEY REVEALS SHIFT IN PLAYER TRENDS AND HABITS
"Representative Sample of 400 Mobile Gamers Quizzed On Playing Behaviour - - 60% Of Mobile Gamers Want A Community/Club As Part Of A Service - - +25 Year Olds Becoming Significant Target Market - Bordeaux, France - May 28th, 2004 - IN-FUSIO, a leading mobile games service provider and publisher in Europe, US, and China, today announced the findings of its second in-depth reference study into the behavioural habits and trends of mobile games consumers in Java and ExEn technology. The survey reveals that the mobile games market is dynamic, in constant change and that significant trends and opportunities are emerging."

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