jueves, diciembre 09, 2004

Mobile 3D Computing
"The mobile 3D market will likely hit critical mass in the next year or two. Due to the exponential adoption rate in computer games, and an increasing presence on the Web, 3D is now pervasive on traditional computing devices. In much the same way that 3D is taken for granted by users of desktops, laptops and dedicated game consoles, the mobile computing industry is poised to experience a similar revolution. This article, the first in a 2 part series, discusses the emerging mobile 3D market while Part 2 focuses on the software technologies that make it possible (namely, OpenGL ES, X3D, and mobile Java 3D APIs). "

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