Wireless games downloads were worth $1,070 mln in 2004
"Although downloadable applications have proved popular with consumers, the numbers are still tiny relative to the traditional console and handheld gaming business. The few publicly available numbers reveal that the market has so far barely touched the mobile owning mainstream, except of course in Korea and Japan. "
"Although downloadable applications have proved popular with consumers, the numbers are still tiny relative to the traditional console and handheld gaming business. The few publicly available numbers reveal that the market has so far barely touched the mobile owning mainstream, except of course in Korea and Japan. "
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