viernes, julio 01, 2005

The Schism: Two Orthodoxies in Mobile Gaming?
"When I started at Wireless Gaming Review a little over a year ago, my job wasn't nearly as complicated as it is now. Most mobile games, regardless of genre, could be counted on to share a few characteristics. They had similar price-points, usually weighing in around $3-5 for an outright purchase; they weren't very technically sophisticated; and they made use of a very general design ethos, since they were being passively sold to an amorphous demographic that nobody knew anything about. Proliferation in design relies upon the differentiation of the commercial environment, just like the evolution of Earth's many species has been driven by the planet's wide assortment of habitats. "

0 Comentarios:

Publicar un comentario

Suscribirse a Comentarios de la entrada [Atom]

<< Página Principal