miércoles, marzo 31, 2004

Upstart Games' Konami Classics
"Upstart Games, headquartered in Dublin, Ireland, has announced an agreement with Verizon to carry the mobile game maker's series of classic Konami titles, beginning with Frogger. Other titles in the series will include Castlevania, and Gradius. All three games will be supported by QUALCOMM's BREW solution."
GDC Mobile 2004 Impressions
"The Game Developers Conference 2004 has come and gone -- and with it goes the GDC Mobile, a special track of the conference dedicated to gaming on that little device you have in your pocket. "
Incoming: Ghosts 'n Goblins
"Capcom and Lavastorm deliver a fourth Capcom classic.
As we reported before GDC Mobile, Capcom and Lavastorm Engineering have teamed up to deliver a series of Capcom classic games to your handset. The first three titles in the agreement are Mega Man, Commando, and 1942."
Games & Mobile Forum to Be Held on April 15 in New York City
"NEW YORK--(BUSINESS WIRE)--March 30, 2004--Digital Media Wire announced agenda and speakers for Games & Mobile Forum (www.gamesandmobileforum.com), the premier industry conference focused on online & mobile games in New York City. "

lunes, marzo 29, 2004

"Mobenta: WGR at CTIA and GDC"
Gameloft announces Chessmaster®
"Enjoy the world?s best-selling chess game, available at last for your mobile phone! When your mobile turns into a chessboard, your powers of thought and concentration will really be put to the test. Maybe you?ll see through the Master?s strategy and outwit his moves but will you triumph in the end? "
Microjocs launch multiplayer game using Terraplay Systems mobile multiplayer middleware
"Microjocs Mobile SL, a leading Spanish mobile games developer, demonstrates its first mobile multiplayer game based on Terraplay Systems networking technology at SUN?s booth at the Game Developer Conference in San Jose, CA.

Microjocs one of the leading Spanish mobile games developers has developed an exciting motorcycle racing game ? ?NEON Racer? where up to four players can race head-to-head in real time over a GPRS connection and is in this first version available for Series 60 devices."
JoyBits presents a new series of kid-games for mobile phones
"Russian company JoyBits presents a new series of kid-games for mobile phones, which will develop your children's abilities and start teaching them with the help of a new fascinating way.
'Funny Shadows' is the first kid-game in this series, that is used for the training attention, memory and reaction, in short, all the qualities which are necessary for everyone until his childhood."

domingo, marzo 28, 2004

Leading Game Publishers and Developers Endorse QUALCOMM and ATI's New Wireless 3D Gaming
"QUALCOMM Incorporated, pioneer and world leader of Code Division Multiple Access (CDMA) digital wireless technology, and ATI Technologies Inc., the global leader for mobile graphics, today announced significant publisher and developer support for their next generation wireless 3D gaming platform, announced earlier this week. Publishers and developers will be able to take advantage of revenue opportunities by creating 3D games for QUALCOMM's BREW solution and ATI's 3D graphics technology to enhance wireless content and bring their games to the next level. "
Mobile gaming exec says gravy train on the way
"SAN JOSE--Paul Palmieri, Business Development Director at Verizon Wireless, gave an upbeat keynote speech today at GDC Mobile. GDC Mobile Chairman Robert Tercek introduced Palmieri with a telling quote: 'revenues from paid downloads to cellular phones are projected to reach $260 million in 2004.' Palmieri followed up by telling the audience how Verizon--and its content providers--would grab a piece of that market. "

sábado, marzo 27, 2004

Nokia to launch 40 devices in 2004
"Mobile giant Nokia is to extend technological mobility into new areas of life and business, according to the company's CEO.
A convergence of the mobile communications, information technology and media industries is creating opportunities for Nokia to develop new products and services in the areas of mobile games, multimedia and enterprise solutions, Chairman and Chief Executive Officer Jorma Ollila told assembled shareholders at an AGM in Helsinki. "

viernes, marzo 26, 2004

Capcom(R) Brews a Bevy of Games for the Wireless Gaming Market
"SUNNYVALE, Calif., March 25 -- Capcom?, a leading worldwide developer and publisher of video games, today announced that they are publishing games using QUALCOMM's BREW solution for delivery to a broad range of mobile devices. QUALCOMM's BREW solution provides products and services that connect the mobile marketplace value chain, which includes publishers, application developers, content providers, device manufacturers, operators and consumers. The first installment of games to be available includes four of Capcom's blockbuster titles: Mega Man, 1942, Commando and Ghosts N Goblins. These titles are scheduled to be available to consumers with BREW-enabled devices this spring."
Mobile Vending Machines - nSpace wants you to buy your games like you buy your Coke, from a vend
"March 25, 2004 - SmartServ Online, Inc. announced today that its subsidiary, nSpace, has reached an agreement with Merit Industries (a touch-screen device manufacturer) to develop and introduce self-service content machines that download content into mobile phones. That's right -- a vending machine for games and ringtones. The future is now, after all."
Mobile games--growing fast and changing faster
"Where?s the market, and who pays for what? Mobile game pros talk models and genres.
SAN JOSE--In the 'Mobile Games: Down to Business' roundtable at GDC, attendees discussed business models and success stories from around the world. The runaway success of Java games in India, new billing models in Korea, and a new distribution model for games on Symbian handsets generated the most interest. "
Cell Phones Got Game
"Mobile games and entertainment are big business. SprintPCS and AT&T Wireless, for example, each offer at least 200 games to customers across their handset lines. Sony Pictures Mobile, meanwhile, says mobile customers have downloaded some 2.5 million copies of its most popular game, Wheel of Fortune. And, judging from announcements at the Cellular Telecommunications and Internet Association's trade show here this week, the mobile game and entertainment business is only getting bigger."
Kayak Interactive and IOMO Partner to Create Dynamic, Mobile, Multiplayer Games; Partners to Enable First Live Mobile, Multiplayer Tournament at Mobile GDC
"Kayak Interactive, the company making multiplayer gaminga reality in the mobile entertainment industry, and IOMO, the companyentertaining the mobile generation, today announced a partnershipfocused on increasing and expanding mobile, multiplayer gamingglobally. IOMO will use Kayak products and services to develop andoffer multiplayer versions of their games which will be delivered byKayak to gamers globally. The crowd at Mobile GDC will be able to viewthe significant progress achieved in the partnership where they willwatch a live, multiplayer tournament based on IOMO's Pub Pool, anumber one hit title on games charts all over the world."
Gambling On Mobile Devices? You Bet
"NEW YORK - Through the boom and bust of the Internet, there was one activity that managed to make money online: gambling. And just as Internet access has moved past the PC and into cell phones and wireless PDAs, gambling is going mobile as well. "
GDC: Next-Gen N-Gage Details
"A new version of Nokia's N-Gage handheld will address some of the key complaints with the device, Nokia's Kirsi Kotilainen confirmed at the Game Developers Conference today. Speaking in a session on 'Developing Games for N-Gage,' the head of Nokia's developer relations effort mentioned some key problems that Nokia plans to fix with its next gaming-focused handset. "
Game on at a phone near you
"Many of us using mobile phones to play games on are running up frightening bills as often as high scores.
As processing power and screen quality improve, mobiles are increasingly hosting sophisticated games.
At the recent 3GSM mobile phone industry exhibition in Cannes, companies such as nVIDIA and ATI unveiled 3D graphics processors for mobile handsets that allow PlayStation-quality games."

jueves, marzo 25, 2004

J2X Technologies Inc. Launches J-Pod Toolkit 2.0"
WATERLOO, Ontario--J2X Technologies Inc., a market-making mobile service and application company, this week launched J-Pod Toolkit 2.0 for Nokia Series 60 devices. The J-Pod Community-Building Toolkit enables developers to easily create multiplayer and community-based games from scratch or by 'plugging' community features into their existing games. Series 60 is the world's leading smartphone platform, with millions of devices in the market ready for the deployment of quality mobile applications. "
infoSync QSound bring 3D audio to mobile devices
"QSound Labs today announced it will showcase an enhanced algorithm technology - part of its flagship microQ audio solution suite - that now claims to make it possible to deliver even richer 3D audio experiences and surround sound effects for consumers using headphones with their mobile entertainment devices. "
Tony Hawk takes top prize at first ever Mobies
"Prince of Persia and Rayman 3 are among the winners at the first annual mobile gaming awards.
This afternoon at the CTIA trade show, attendees were treated to something new--an award ceremony devoted exclusively to mobile games. The First Annual Best of Wireless Gaming Awards, or the 'Mobies,' were handed out at the event in Atlanta. "
Sorrent Publishes Europe's Popular Kuju Mobile Titles in US; Full Service Publisher to Distribute Premium Mobile Content From Leading UK Publisher
"SAN MATEO, Calif.--(BUSINESS WIRE)--March 24, 2004--Sorrent Inc., a leading creator and publisher of mobile entertainment, today announced that it would publish games produced by Kuju Wireless, the wireless games publishing division of Kuju Entertainment, one of Europe's leading games developers, for the US market. Initially, Sorrent will distribute three games from Kuju Wireless including 'Spy Shootout', which was short listed for the Mobile Choice Consumer Award; the popular 'Lotus Challenge(TM): City Racing'; and the addictive puzzler 'Ambi Stacks'. "
Emblaze Semiconductor and Fathammer to Bring Advanced Mobile Games to Handsets
"Emblaze Semiconductor, an Emblaze Group company (LSE:BLZ) and leading provider of mobile multimedia and application ICs, and Fathammer, the leading provider of advanced, console-quality 3D games and game technology for next generation mobile devices, announced today that they have agreed to bring the X-Forge(R) 3D game technology and a broad portfolio of X-Forge powered games on to Emblaze Semiconductor's ER4525 multimedia chip. "
GoForce for Moto 3G Phones
"US : NVIDIA Corporation announced that Motorola has chosen the company?s GoForce 4000 processor for its new 3G mobile phones. The NVIDIA processor solution will deliver best-in-class imaging and video processing options for select Motorola 3G phones, as well as an industry-leading development environment and support for rapidly building feature-rich multimedia phones and video-communicators."

miércoles, marzo 24, 2004

Xbox games appear on mobile devices
"Wireless entertainment publisher Jamdat Mobile announced today it has signed a multi-territory publishing agreement with Microsoft Games Studios to bring titles from the Xbox video game system to mobile devices."
MFORMA Scores With Sergei Fedorov
"SANTA MONICA, Calif., March 23 /PRNewswire/ -- MFORMA Group Inc., a leading global provider of wireless entertainment, has signed an agreement with Sergei Fedorov to develop and distribute an arcade-style hockey game featuring his name and likeness for mobile phones. Sergei Fedorov has been one of the world's most popular athletes and his impressive list of accomplishments in the NHL place him as an elite player. He has won three Stanley Cups, was a league MVP, and most recently became the first Russian-born player to reach 1000 points. The new MFORMA hockey game, called Sergei Fedorov Face-Off Hockey, is now available to users on selected U.S. networks and will soon be available to users of other networks globally."
Cell phone industry embraces content
"ATLANTA - Hype of the Hollywood variety seems to have overtaken the cell phone industry's biggest annual trade show here this week. Featured events include 'The World's Smallest Film Festival,' showcasing two-minute music videos and animated shorts, and the 'Mobile Music Awards,' featuring music videos that have been formatted for high-definition screens on cell phones. "
Discreet First to Announce Support for Latest 3D Mobile Gaming Format
"SAN FRANCISCO, March 23 /PRNewswire-FirstCall/ -- Discreet, a division of Autodesk, Inc. (Nasdaq: ADSK), today announced a partnership with Criterion Software, a leading provider of middleware solutions for the game development industry, to provide support for JSR-184 (M3G), the mobile 3D graphics API for J2ME(TM), underscoring the company's commitment to mobile 3D development
pipelines. Working with Criterion's RenderWare Mobile initiative and with its embedded graphics partner, Hybrid Graphics, Discreet partner Digital Elements will craft a JSR-184 exporter and desktop viewer for Discreet's 3ds max(R) professional animation software."
2D/3D Gaming in 2.5G and 3G Phones
"US : Atsana Semiconductor, a developer of power-efficient, programmable multimedia processors for mobile devices, and Synergenix Interactive, an enabler in the mobile gaming industry, today announced a strategic partnership to enhance the gaming experience in 2.5G and 3G mobile phones and to reduce the time to market in regional territories around the world."

martes, marzo 23, 2004

Atsana and Synergenix to accelerate 2D/3D gaming in 2.5G and 3G phones
"Integrated solution optimized for Atsana?s array processor offers enhanced gaming experience with reduced time to market for handset OEM?s and regional operators

Atsana Semiconductor, a developer of power-efficient, programmable multimedia processors for mobile devices, and Synergenix Interactive, an enabler in the mobile gaming industry, today announced a strategic partnership to enhance the gaming experience in 2.5G and 3G mobile phones and to reduce the time to market in regional territories around the world."
CTIA 2004: 100 Million BREWS
"March 22, 2004 - At CTIA 2004 in Atlanta, Qualcomm was pleased to announce that over 100 million BREW-based applications have been downloaded across 25 different countries. The milestone was achieved within two years of BREW's release in the marketplace."
Sorrent Releases Research on Wireless Gaming Population; Leading Mobile Entertainment Publisher Conducts Industry's First Independent Market Research
"ATLANTA--(BUSINESS WIRE)--March 22, 2004--At CTIA Mobile Entertainment Summit, Sorrent, a leading creator and publisher of mobile entertainment, shared the results of its recent quantitative research aimed at profiling the wireless gaming population in the United States. Thought to be the industry's first independent market research, Sorrent partnered with full service research firm, U30 Group, to study the demographics and psychographics of today's mobile gamer. "
Sony Pictures Mobile Enters the Dogg Pound With Snoop
"ATLANTA, March 22 /PRNewswire/ -- Sony Pictures Mobile has unleashed the newest addition to its slate of mobile games for 2004, 'Snoop Dogg Boxing.' The classic arcade style boxing game features the king of hip-hop, Snoop Dogg as the main opponent and also includes his classic anthem hit 'Who Am I (What's My Name)?' as the game soundtrack. Available in late April across a wide variety of carriers, all 'playas' will be able to download 'Snoop Dogg Boxing' on major JAVA and BREW(TM) handsets."
Nokia and Sun announce new mobile online multiplayer gaming solution
"Scalable Network Application Package (SNAP) Mobile will bring mobile online multiplayer gaming to Java games

March 22, 2004, San Jose - Nokia and Sun Microsystems today announced the upcoming release of SNAP Mobile, an online multiplayer gaming solution for Java games. The SNAP Mobile solution will bring Nokia's advanced mobile online multiplayer and community technology to a broad range of mobile handsets using Sun's widely adopted Java language. SNAP Mobile is expected to be available as part of a tools environment based on Sun's Wireless Toolkit in the third quarter of 2004. "
Blue Lava Wireless Showcases Its Spring/Summer 2004 BREW(TM)-Based Game Line-Up at CTIA Wireless Conference
"Five Popular Games Including Two Tetris(R) Titles Coming to BREW Subscribers.
ATLANTA and HONOLULU, March 22 /PRNewswire-FirstCall/ -- Blue Lava Wireless, a leading developer and publisher of mobile games, today announced its spring and summer game line-up for QUALCOMM's BREW solution. Blue Lava Wireless is building upon its BREW game line-up with five addictive games including new titles for the Tetris franchise."
Vindigo Studios and Wireless Gaming Review Team to Deliver Game Reviews to BREW Handsets
"ATLANTA--(BUSINESS WIRE)--March 22, 2004--At CTIA, Wireless Gaming Review (WGR), the leading publication dedicated to wireless games, today announced that it has selected Vindigo Studios, one of the best-known publishers and developers of consumer applications for mobile phones, to develop and publish an application that will deliver timely game reviews directly to wireless consumers. The impartial and trusted reviews in the mobile version of WGR will enable customers to navigate the crowded list of games on their handsets. "
Walt Disney Internet Group plans 3D wireless games
"ATLANTA?The Walt Disney Internet Group announced it will sell a 3D wireless game starting in the spring, which the company said will work on both BREW and Java application systems. "

lunes, marzo 22, 2004

Future Wireless Phones
"Europe : Future cell phones might not be radically different in how they look in coming years, but what they will enable users to do will change significantly, reports In-Stat/MDR.
The high-tech market research firm reports that high-speed data access, Wi-Fi functionality, high-quality video cameras, or viewing broadcast TV, are just some of the future functionalities that are on the horizon for cell phone users. "
Games a key driver of cellphone usage - report
"U.S. teenagers have become among the most sought after customer segments by the wireless industry, due in part to their strong appetite for mobile data services. But the industry has yet to effectively capitalize on this demand, as marketing efforts to teens remain in their nascent stages. New research from Telephia, based on a survey of almost 1,500 mobile teens in the 35 largest U.S. markets, suggests that data services will be a critical driver of penetration and handset sales among teens, with mobile online gaming positioned to emerge as a breakthrough application."

jueves, marzo 18, 2004

Bandai America and Mascot Capsule Deliver 3D Games for AT&T Wireless mMode
"CYPRESS, Calif. and MOUNTAIN VIEW, Calif., March 16 /PRNewswire/ -- The Network Entertainment Division of Bandai America Inc. and Mascot Capsule Inc., a division of HI Corporation of Japan, today announced the launch of the first real-time 3D wireless games for the AT&T Wireless mMode(TM) service. Available immediately, this new consumer service has a starting line-up offering 2 games, including '3D Boxing' and '3D Bass Fishing.'"
Future cell phones to look very different
"Future cell phones might not be radically different in how they look in coming years, but what they will enable users to do will change significantly, reports In-Stat/MDR. The high-tech market research firm reports that high-speed data access, Wi-Fi functionality, high-quality video cameras, or viewing broadcast TV are just some of the future functionalities that are on the horizon for cell phone users."
"Bordeaux, France - March 17th, 2004 - IN-FUSIO, a leading games publisher and service provider for operators around the world, announced today that it is porting its ExEn Gaming Extensions (EGE) to QUALCOMM's BREW solution.

IN-FUSIO's EGE, which is already available for Java/MIDP2.0, delivers optimized gaming APIs for real-time multiplayer interactivity, enhanced 3D game play and vector-based animations, as well as additional functionality including 'recommend a game to a friend'. These combined features significantly enhance the community aspect of mobile gaming."
CeBIT 2004: Nokia adds new chapters to story of mobility
"Industry leader unveils company's first mega-pixel camera phone, complementary imaging enhancements, products, solutions. and a world's first in mobile games "
Nokia announces massively multiplayer mobile game from Sega
"SEGA has announced that they will create the first massively multiplayer title for Nokia's N-Gage, titled 'Pocket Kingdom: Own The World' to be played over the N-Gage Arena.

'Pocket Kingdom: Own The World defies preconceived notions about mobile gaming and creates an entirely new genre: global massively multiplayer online mobile games,' said Pasi P?l?nen, Director, Games Publishing, Nokia. "
DRIV3R on the Move
"Global wireless entertainment publisher Sorrent has signed a multi-year worldwide licensing deal with Atari to develop and publish wireless games based on the Driver games, including the soon-come DRIV3R."
Ericsson wins Argentinean GSM contract
"Telefonica's mobile operation in Argentina, Unifon, has selected Ericsson as sole supplier to expand and upgrade their GSM network throughout the country.
The agreement includes EDGE-capable GSM/GPRS 850 MHz and 1900 MHz equipment, transmission equipment and a 5-year software and hardware support contract for Unifon's TDMA and GSM networks, both of which are supplied by Ericsson."

martes, marzo 16, 2004

Tira Wireless Propels Mobile Gaming on Java Devices with Tira Jump Platform
"TORONTO--March 16, 2004--Tira Wireless, a provider of enabling technology for the J2ME? marketplace, today announced that THQ Wireless?, a world-leading publisher of games and entertainment for wireless devices, has started using the Tira Jump solution for porting its J2ME applications. The Jump solution automates the porting of J2ME applications across multiple devices, providing THQ with time to market and cost benefits. "
Mobile2win in association with Buongiorno Vitaminic launches mobile games in Italy
"Mobile2win in association with Buongiorno Vitaminic has launched three cutting edge java games in Italy. The games selected are Maharaja, Rafting and Kickboxing, and are already available for download from Italy's leading mobile operator TIM?s wap portal ? http://wap.tim.it - to all users of TIM in Italy.

Buongiorno Vitaminic is a leading European media company in the market of design, production and/or aggregation and distribution of multimedia contents, mainly in the field of entertainment services via e-mail or telephone. "
TELUS Mobility Successfully Deploys Tira Jump Automated Porting Solution from Tira Wireless
"TORONTO--March 16, 2004--Tira Wireless, a provider of enabling technology for the J2ME? marketplace, today announced that the Tira Jump mobile application porting solution was selected by TELUS Mobility to successfully deliver a complete catalogue of certified applications that operate on its Java-based wireless phones.

The Jump platform eliminates the complexities of bringing to market quality, wireless Java applications. It ensures that TELUS Mobility PCS customers can use any applications offered by the operator, independent of the Java-based handsets they choose. TELUS Mobility also employed Tira?s Mobile Assure certification process to ensure that every application offered meets its high standards for usability and security. "
Zindell Technologies launches Movaco, a dedicated portal for Java Applications
"Zindell Technologies today announced the launching of www.movaco.com, a new portal dedicated for Java applications for mobile telephones. The new portal allows private end users to buy Java applications for their mobile telephones using premium SMS, IVR, PayPal and Credit cards.

This new portal includes Java applications developed in-house and Java applications developed by third parties. The Java applications are organized in categories meeting with consumer?s expectations."
3G mobile: It's a different league
"'Thanks a billion!' exclaimed the mobile phone industry in 3GSM World Congress at Cannes, France in the last week of February. Nearly 30,000 representatives from operators, vendors, analysts as well as applications and content developers attended this annual event, which coincided with the intake of billionth GSM mobile customer.
Commercially launching in 1992 and eventually spreading over 200 countries, GSM had 970.80 million subscribers by 2003. Adding 180.30 million customers and posting 22.80 percent annual growth, GSM achieved 73 percent penetration in the worldwide digital mobile market last year. Touching the milestone of billionth customer made their evenings more sparkling in the exotic French Riviera."
Multimedia: The future of phones
"NOW THAT a new wave of '3G' cell phones equipped for streaming video and multimedia content is finally arriving in Europe, the industry is focusing on the next big unknown: what services users will pay for, and how.
The mobile phone services on display at the recent 3GSM World Congress industry show in France ranged from video games to tennis to the hit reality TV show, 'Big Brother.'"
InphoMatch and Mobile Streams Form Wireless Content Distribution Partnership
"CHANTILLY, Va., March 15 /PRNewswire/ -- InphoMatch and Mobile Streams have signed a strategic partnership in which Mobile Streams' entire wireless content catalog will become available to registered carriers via the new InphoMatch Interactive (Imi) content and applications storefront. InphoMatch, the leading provider of mobile messaging services and global messaging interoperability, created the Imi business unit to provide mobile content and delivery services for carriers, removing current implementation barriers and helping provide a broader variety of content for their customers. As part of the deal, Imi's carrier customers will gain access to the entire Mobile Streams content library, one of the largest in North America. Mobile Streams, a global leader in next-generation mobile content, offers cross-carrier content and currently supports over 80 handset types."
Dedicated i-mode Games Channel for KPN Mobile
"Europe : Macrospace, the global provider of mobile games and mobile gaming services, announced the launch of its dedicated i-mode games channel for KPN Mobile subscribers. KPN Mobile's i-mode service has over 1 million subscribers spanning the Netherlands, Germany and Belgium. The Macrospace i-mode channel is available initially to subscribers in the Netherlands, and will expand to encompass the other regions in the coming weeks."
Forum Nokia PRO Offers Companies Enhanced Technical, Business Development and Marketing Support
"CANNES, FRANCE, March 15, 2004 - Nokia (NYSE:NOK), the global leader in mobility, today launched a subscription-based service for advanced developer companies worldwide that delivers premium levels of technical, business development and marketing support.

Targeted toward companies playing a leadership role in the evolution of mobile applications and services who need more direct and immediate access to Nokia's developer support services, the Forum Nokia PRO developer program is the most resource-intensive developer offering Nokia has ever made available. Subscribing companies will receive a developer kit for each year of membership, including a Nokia device, a developer book, SDKs and other membership items related to creating applications on Nokia Developer Platforms. In 2003, Nokia delivered 70 million Developer Platform compliant devices and plans to ship 100 million in 2004."

viernes, marzo 12, 2004

The Games Kitchen - Mobile Gaming Portal
"The Games Kitchen is a new mobile games channel: think of it as a cross between Yahoo!, Amazon and Xbox Live. Is there scope for a place where people can not only get games, but also talk about them, watch their high-scores and generally take part in a community? Well, this company thinks so, and this is the something which has been strangely lacking from games for mobile phones (aprt from Nokia's N-Gage Arena). The site will be available for use via the desktop and via the mobile."

miércoles, marzo 10, 2004

Businesses push for mobile top-level domain
"Companies including Microsoft, Nokia and Vodafone are applying for a TLD - such as .com - specifically for mobile customers.

Leading companies from the mobile industry have signed a memorandum of understanding to apply for a mobile Top Level Domain ('mobile TLD') from the Internet Corp. for Assigned Names and Numbers (ICANN) during the current application round, which closes March 15. If the application is successful and the mobile TLD is granted by ICANN, the industry leaders have agreed to form a new joint venture to manage the mobile TLD. A mobile TLD would be a key step in bridging the world of mobility and the Internet to the benefit of customers and the entire mobile industry. "
Mobile phone sales up
"2003 proved good for sales worldwide: Gartner reports increase of 21% in sales of mobile phones.

Strong replacement demand in mature markets coupled with higher than expected growth in emerging markets combined to deliver a record number of units sold in the mobile phone industry in 2003. Worldwide mobile phone sales totaled 520 million units, a 20.5 percent increase from 2002 sales, according to Gartner. "
"London, UK ? 10 March, 2004 ? Macrospace, the global provider of mobile games and mobile gaming services, today announced the launch of its dedicated i-mode games channel for KPN Mobile subscribers. KPN Mobile?s i-mode service has over 1 million subscribers spanning the Netherlands, Germany and Belgium. The Macrospace i-mode channel is available initially to subscribers in the Netherlands, and will expand to encompass the other regions in the coming weeks."

martes, marzo 09, 2004

RealTime Gaming Chooses Phantom Fiber to Extend Internet Gaming Software to Mobile Devices
"Phantom Fiber Inc., the market leader in real-time wireless technology and mobile solutions, is expanding its presence in the interactive gaming marketplace with partner RealTime Gaming, a leading provider of Internet gaming software. Through a license agreement, RealTime Gaming will use Phantom Fiber?s wireless framework technology to extend its gaming platform, enabling a growing wireless customer base to logon and play casino?style games at online sites powered by RealTime Gaming software."
Tom Clancy's Splinter Cell Pandora Tomorrow Available on Sony Ericsson T630/T637 Camera Phones
"RESEARCH TRIANGLE PARK, N.C.--March 9, 2004-- Sony Ericsson Mobile Communications, a leading mobile phone supplier and Gameloft(R), a leading international publisher and developer of video games for mobile phones, today announced a partnership that will allow consumers to play current and future Gameloft games on Sony Ericsson T630/T637 camera phones."
Romero denies N-Gage 2 comments
"'I've never seen a prototype of any new N-Gage' states developer
Doom and Quake co-creator John Romero has denied reports which quoted him as stating that he'd seen a prototype of Nokia's next-generation N-Gage hardware, saying that quotes attributed to him on a Russian website were incorrect."
The Sims: Bustin' Out (N-Gage) Preview at GameSpy.com
"The Sims is arguably the most successful franchise in video games. EA is unquestionably the largest game publisher in the world. If Nokia was looking for some reinforcements to keep N-Gage plugging along, it couldn't have hoped for any better than this. This life simulation appeals to gamers of every demographic -- regardless of age, gender, race, etc. "
Mauj Announces the Launch of Color Mobile Game "Ricky Ponting Cricket 2004"
"GALLE, Sri Lanka ? (BUSINESS WIRE) ? March 8, 2004 ? MAUJ, an international mobile content, information services, and technology company announced the launch of a new wireless java game called ?Ricky Ponting Cricket 2004?. This is the first ever mobile cricket game featuring one of the top cricket players in the world."
Motorola and MTV International Announce New Mobile Content Created by MTV Exclusively for Motorola Handsets
"MIAMI, Florida - M3 Summit, March 8 /PRNewswire/ -- Motorola and MTV International today announced that Motorola will be the exclusive provider of MTV-created wireless content including an interactive series of games known as Plastikulture(TM), and a wireless component of the award-winning MTV Exquisite Corpse image campaign (ex. US, Canada and Japan). The content will be pre-loaded on select new Motorola handsets and available for download at www.hellomoto.com outside the US by this summer. "

sábado, marzo 06, 2004

The Moment for Mini-Games
"'Until the packets become cheap, mini-games will rule.'
Most game companies haven't figured out how to entertain people with each other. Mobile multiplayer awaits. In the meantime, the event horizon for single-player games on the mobile device seems to be foreshortening."
Revamp for N-Gage?
"Nokia looks to address design flaws identified in original N-Gage game deck with new a release.

According to The Register, Jon Romero, of Id Software fame, has stated that Nokia is working on a follow-up to the N-Gage that will attempt to address some of the design shortcomings of the original.

Romero is currently working on mobile games for his own company Monkeystone Games. This probably affords him the opportunity to take a peek at the next-generation game deck. "
SingTel to launch Asia’s first location-based multiplayer mobile game
" SingTel will launch Asia?s first location-based mass multiplayer mobile game on 8 March 2004. Gunslingers is a mobile ?shoot?em-up? game where players can locate nearby opponents for a challenge.

SingTel?s postpaid mobile customers can download the game by dialing *480. They can then play either an SMS or Java version of the game using selected Java-enabled mobile phones. Players can earn virtual cash to exchange for ?armours? and ?weapons? by completing missions. Points from winning against other players can be exchanged for prizes such as mobile handsets."

viernes, marzo 05, 2004

Macromedia announce FlashCast
"Mobile version of popular web tool allows Flash to be viewed on handheld devices running Symbian - and soon Windows Mobile.

Web giant Macromedia have announced FlashCast, a new technology for mobile devices. FlashCast provides a way of displaying FlashLite content on Symbian OS handhelds, offering a delivery platform for media-rich information to consumers"
Don't ban camera phones - research
"Businesses are concerned that camera phones can compromise their security and employees' privacy, and many businesses are trying to ban camera phones from their facilities. However, an outright ban of camera phones is shortsighted and hard to enforce, according to Gartner."
New wave of cell phones hit European continent
"Cannes. March 4. The mobile phone services on display this week at the 3GSM World Congress industry show in this French Riviera town has ranged from video games to tennis to the hit reality TV show, 'Big Brother.' "

miércoles, marzo 03, 2004

The Moment for Mini-Games
"'Until the packets become cheap, mini-games will rule.'

Most game companies haven't figured out how to entertain people with each other. Mobile multiplayer awaits. In the meantime, the event horizon for single-player games on the mobile device seems to be foreshortening."

martes, marzo 02, 2004

Symbian OS Tools for 3G Phones
"US : Metrowerks will soon offer developers creating software components of Symbian OS phones a development tool suite for Symbian OS? version 8.0, with the up coming release of CodeWarrior Development Studio for Symbian OS, OEM Edition, version 2.8. "

lunes, marzo 01, 2004

Single brand for multiple networks
"The Mobile Alliance, launched last October has announced its new brand -?Starmap Mobile Alliance?. The brand demonstrates the close cooperation between nine leading independent operators, which have already started to provide seamless mobile voice and data services across the alliance footprint."
Windows could attack Symbian OS
"PC and PDA vendors could seriously swing the smartphone market in Microsoft's favour, according to wireless telecoms research and consulting firm, ARCchart. If the PC and PDA vendors do enter the market, ARCchart estimates that by 2008 it would cut the Symbian operating system's market share lead to just 8% points above the Windows Mobile for Smartphone (WMS) platform, giving Microsoft an overall 33% market share."